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AI Insights · Timothy · July 2023

Top 5 Cannabis Games in Europe Q2 2023: Unified Platform Performance

Discover the performance trends of the top 5 cannabis games in Europe for Q2 2023, with insights into weekly downloads, revenue, and active users.

Top 5 Cannabis Games in Europe Q2 2023: Unified Platform Performance

In Q2 2023, the top 5 cannabis games on a unified platform in Europe showed diverse performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at each game's performance, based on Sensor Tower data.

Weed Inc: Idle Tycoon from Metamoki Inc. saw its weekly revenue fluctuate between $10.9K and $15.6K. Weekly downloads peaked at 22.3K in late April but gradually declined to 6.7K by the end of June. The game also experienced a decline in weekly active users, starting from 49.3K at the end of March and dropping to 32.5K by late June.

Weed Factory Idle by Spider Solitaire had a modest revenue performance, with weekly earnings ranging from $37 to $345. Weekly downloads showed a downward trend from 8.1K at the beginning of the quarter to 3.2K by the end of June. The number of active users also decreased, from 20.6K in late March to 9.8K by the end of the quarter.

Hempire - Weed Growing Game by LBC Studios Inc. had a strong revenue performance, peaking at $19.1K in late April and maintaining a steady range around $11K to $15K for the rest of the quarter. Weekly downloads varied, peaking at 5.6K in early May but dropping to 1.9K by the end of June. Active users followed a similar trend, starting at 27.4K in late March and decreasing to 14K by the quarter's end.

Cheech and Chong Bud Farm from LDRLY displayed consistent revenue, ranging from $8.7K to $11K weekly. Downloads fluctuated, peaking at 3.8K in late May but dropping to 1.3K by the end of June. Active users saw minor fluctuations, with a peak of 4K in early June and a decline to 2.9K by the end of the quarter.

Weed Firm 2: Back To College by Ludum LLC had a stable revenue performance, with weekly earnings ranging from $2.2K to $3.9K. Downloads saw a gradual decline from 3K in late March to 1.6K by late June. The game’s active users also trended downwards, from 9.3K in late March to 5.6K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023